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Wednesday, August 27, 2008

Introducing Ubiquity

An experiment into connecting the Web with language.

It Doesn’t Have to be This Way

You’re writing an email to invite a friend to meet at a local San Francisco restaurant that neither of you has been to. You’d like to include a map. Today, this involves the disjointed tasks of message composition on a web-mail service, mapping the address on a map site, searching for reviews on the restaurant on a search engine, and finally copying all links into the message being composed. This familiar sequence is an awful lot of clicking, typing, searching, copying, and pasting in order to do a very simple task. And you haven’t even really sent a map or useful reviews—only links to them.

This kind of clunky, time-consuming interaction is common on the Web. Mashups help in some cases but they are static, require Web development skills, and are largely site-centric rather than user-centric.

It’s even worse on mobile devices, where limited capability and fidelity makes this onerous or nearly impossible.

Most people do not have an easy way to manage the vast resources of the Web to simplify their task at hand. For the most part they are left trundling between web sites, performing common tasks resulting in frustration and wasted time.

Enter Ubiquity

Today we’re announcing the launch of Ubiquity, a Mozilla Labs experiment into connecting the Web with language in an attempt to find new user interfaces that could make it possible for everyone to do common Web tasks more quickly and easily.

The overall goals of Ubiquity are to explore how best to:

  • Empower users to control the web browser with language-based instructions. (With search, users type what they want to find. With Ubiquity, they type what they want to do.)
  • Enable on-demand, user-generated mashups with existing open Web APIs. (In other words, allowing everyone–not just Web developers–to remix the Web so it fits their needs, no matter what page they are on, or what they are doing.)
  • Use Trust networks and social constructs to balance security with ease of extensibility.
  • Extend the browser functionality easily.

Learn more about Ubiquity and the capabilities that it could provide for users and developers.

The Initial Prototype

As part of this announcement, we’re also releasing an early experimental prototype to demonstrate some of the concepts of Ubiquity and the possibilities that it opens up. This release is meant as a illustration of a concept and mainly focuses on the platform. The next release will explore interfaces that are closer to features that might make it into Firefox.

Install the prototype and you’ll be presented with a tutorial to get you started.

Ubiquity 0.1

  • Lets you map and insert maps anywhere; translate on-page; search amazon, google, wikipedia, yahoo, youtube, etc.; digg and twitter; lookup and insert yelp review; get the weather; syntax highlight any code you find; and a lot more. Ubiquity “command list” to see them all.
  • Find and install new commands to extend your browser’s vocabulary through a simple subscription mechanism
  • Read about Ubiquity In Depth, or see a number of the commands in action (with screenshots) in the Ubiquity Tutorial.

All of the code underlying the Ubiquity experiment is being released as open source software under the the GPL/MPL/LGPL tri-license.

This is the goal of what kinds of language-based services Ubiquity hopes to inspire people to create:


This is a screenshot of Ubiquity’s current map functionality:


Influences, References, and Background Resources

For a full list, see the credits page.

Get Involved

Mozilla Labs is a virtual lab where people come together online to create, experiment and play with Web innovations for the public benefit. The Ubiquity experiment is still in its infancy and just getting started. There are many ways to join the team and get involved:


We’ve also started compiling a suggestion list for possible Ubiquity commands. If you have any suggestions, add them here or get inspired and develop one of them and add them to the command repository.

Original here

Facebook Hits 100 Million Users

Fast growing social network Facebook has hit the 100 million users mark, according to a statement today by Dave Morin, the company's Senior Platform Manager.
How does that compare to MySpace's ascent? A guy named Rick appears to have become MySpace's 100 millionth registered user in 2006. MySpace took 3 years after launch to hit that magic number; for Facebook it took 4 years and 6 months.


Drama

The first years of MySpace were characterized by music and spam, while Facebook's beginnings were in college parties and drama. That drama continues today. For example, the company reports that only 20% of its 100 million users have visited the dramatically redesigned version of the site by clicking on a button at the top of their screen in recent weeks. Facebook users don't like change.

The company wants to spin the 20% number as a positive embrace of the changes (and the ordinarily fabulous Eric Eldon at Venture Beat buys that spin for some reason) but in fact it fits in the history of conflict between Facebook and its users.

Innovation and Monetization

None the less, the site is growing by leaps and bounds. 100 million registered users probably includes a substantial number of regularly active users. Now if only the company could figure out how to monetize those numbers as well as they'd like.

We believe they will probably figure it out. More interesting to us is watching Facebook develop its feature set, leading then falling behind in innovation. 100 million registered users is a lot of people to innovate with.

Unfortunately for Facebook, sometimes it seems that those people are not interested in innovation or monetization - they just want to communicate with each other. I guess when you call yourself a "utility" some people expect you to remain unexciting.

Original here

Lasers Could Send World's Most Secure Messages Through Space

New experiments using Heisenberg's uncertainty principle extend the range of quantum cryptography, an advanced method of communicating in unbreakable code.